Premeditated Metadata – Fuse Slating with Metadata

 

I’ve always had a love/hate relationship with audio metadata. When it comes to finding the right sound effect for a project, I love it. When it comes to entering all of that data, I sort of hate it. It’s such a structured thing when compared to the creative process of field recording. Coming up with words and phrases that make each sound effect searchable and unique takes time and mental fortitude!

I’m always trying to find ways to streamline the process. Continue reading “Premeditated Metadata – Fuse Slating with Metadata”

Lake Michigan Waves – Illinois Beach State Park

The weather was beyond perfect yesterday, so my girlfriend and I decided to make a trip up to Illinois Beach State Park for the day. It was our first time there, and we didn’t realize how huge it was. 4,160 Acres! When we first pulled up, there were quite a few other people enjoying the day as well. With how big the park is, it wasn’t hard to find a quiet place where I was able to capture this: Continue reading “Lake Michigan Waves – Illinois Beach State Park”

Collected Transients Launch – Sound Effects Libraries

I love recording things. Small things. Big things. Loud things. Quiet things. Close things. Distant things. ALL of the things.

I love recording things so much that I’ve decided to share them with the world! Today, I officially launched Collected Transients. Continue reading “Collected Transients Launch – Sound Effects Libraries”

Trains Through Glass

I’ve been a little bit obsessed with contact microphones lately. Recently, a personal project (that I hope to share soon!) led me to renting a very nice microphone: the Barcus Berry 4000 Planar Wave System. I mainly wanted to rent to see if it’s worth me buying, so I did a LOT of recording for the week I had it. Continue reading “Trains Through Glass”

A Quick Projects Update

“I haven’t posted in a while!” I bet you have never read that line on a blog before! Well, here’s another one for you to read:

I haven’t posted in a while. I have had the blessing of being a busy guy most of these past 6 months. I have a couple of fun posts I’ve been slowly tapping away at for a while now. (Topic hints: My girlfriend recorded sounds in Ukraine for me! And I still like recording trains!) In the mean time, I figured I’d share some of the work I’ve been involved with since my last post. Continue reading “A Quick Projects Update”

Recording Freight Trains is Serious Business

I took a trip back to my hometown last weekend. I brought my Zoom along, as I normally do when I head to Galesburg. Many times, however, I forget about it and don’t realize I missed the chance to capture something until it’s too late! I was determined to make this trip count. I had my Zoom with me everywhere I went, and ended up with some stuff I’m really proud of. Continue reading “Recording Freight Trains is Serious Business”

Injustice: Gods Among Us – Cutscene Sound Design

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Injustice: Gods Among Us launched for PS3, Xbox 360, and Wii U last week and has been getting some great reviews!

Happy to share that NoiseFloor handled the the sound design and mix for Injustice’s cutscenes. As one of the sound designers, creating the sounds of the of the DC Universe was an experience I will never forget! Continue reading “Injustice: Gods Among Us – Cutscene Sound Design”