I Built a Very Specific VST3 Plugin and Forgot About It – Now You Can Have It!

A long time ago I ran into a situation in a session at my work where I needed to dial a code on a phone patch, but couldn’t easily enter the code. I was connected to a phone conference via a Telos Zephyr which was all the way on the other side of the studio. I had to communicate what numbers to press and when over a separate phone call to someone in the machine room. Since then we’ve significantly streamlined things and have a million other tools at our disposal, but at the time I took that as an excuse to build a plugin to assist.

Instead of manually pressing buttons, I realized I could just send standard DTMF tones down the line to “dial” whatever I wanted. DTMF (Dual Tone Multi Frequency) tones are simply two specific frequency sine tones playing at the same time. That’s it. I remember finding that out and being amazed how such a simple signal was so vital for human communication. Something built in the 1960’s that still remains unchanged, yet completely relevant and necessary even within today’s modern communication tech.

Anyways, I had a dusty copy of SynthEdit at home that I had tried before but gave up on. I was originally trying to build a convolution reverb with it, but it proved a bit more complicated than I was ready for at the time. I figured if all I had to make it do was play two sine tones at once, maybe this time would be different. And it was! There was a simple tone generator I used to map out the various tones required for each button. Making the UI was actually more complicated than building the backbone. This was the result:

Absolutely STUNNING design and ingenious name, right? 😂 I tested it at work the next day and it worked great! My excitement was short lived however. Soon after I built this, we completely changed the way we handled phone patches and this little tool was no longer necessary. So, I forgot all about it! Tonight, I was organizing my plugins (yeah, I’m pretty cool) and came across it. I loaded it up in my much newer DAW and was happy to see it still worked!

I really don’t have any use for it anymore, but I won’t be deleting it off my system. It’s something I’m proud I was able to learn about and build. So now, I’m offering it out for free to the world. Perhaps this might be helpful to someone in a practical or creative sense. Here you go!

I want to be clear, that while I tried my best, I’m certain I didn’t build this plugin in the most efficient way. I probably violated some VST standards and using it now I notice the buttons can sometimes be a little unresponsive. What can I say… it was my first plugin, and I built it in a night! I can’t make any guarantees to the function or the stability of it for you now or in the future, but I hope it ends up in your DAW where you can use it a couple times and forget about it too. 😉

Schoenhut Toy Piano

My grandparents kept just about everything. They kept pictures. They kept trinkets. They kept coffee cups, little figurines, and toys. They kept important things and seemingly meaningless things… They kept memories.

It’s not something I appreciated anytime I went over there in the past. But, for almost the past month I’ve been driving home on the weekends to help my family go through my grandparents house. My grandfather passed away a few weeks ago, leaving the house unoccupied. It’s strange and difficult every time; walking around their house with both of them gone. I do find comfort, however, in discovering the things they kept.

Continue reading

Flying Solo With Recording Gear – Mistakes and Successes

Pelican full of gear

I’ve been doing a lot of flying lately for a sound effects library I’m working on. It’s been a nice change of pace; Using my library sales to fund these trips, rather than spending it on gear and props. However, as many know, flying can be a pain in the rear–especially in America. Add on to that carrying a bunch of suspicious-to-TSA looking audio gear, and you’ve got a recipe for frustration. Through my various trips, I’ve found some ways to make things less frustrating, and I’d like to share them with you! Continue reading

Learning to Record on Two Wheels

Harley Onboard Recording
AJ can’t ride a bike with sleeves holding him back.

One of the things I’ve had almost no experience in until this year is onboard vehicle recording. To be honest, I probably  subconsciously avoided it for so long because of how difficult/time consuming it can be to get right. There’s a lot of things to factor in: Number of mics, Mic placement, Wind protection, Gear protection, Performances to capture, etc. Continue reading

Premeditated Metadata – Fuse Slating with Metadata

 

I’ve always had a love/hate relationship with audio metadata. When it comes to finding the right sound effect for a project, I love it. When it comes to entering all of that data, I sort of hate it. It’s such a structured thing when compared to the creative process of field recording. Coming up with words and phrases that make each sound effect searchable and unique takes time and mental fortitude!

I’m always trying to find ways to streamline the process. Continue reading

A Quick Projects Update

“I haven’t posted in a while!” I bet you have never read that line on a blog before! Well, here’s another one for you to read:

I haven’t posted in a while. I have had the blessing of being a busy guy most of these past 6 months. I have a couple of fun posts I’ve been slowly tapping away at for a while now. (Topic hints: My girlfriend recorded sounds in Ukraine for me! And I still like recording trains!) In the mean time, I figured I’d share some of the work I’ve been involved with since my last post. Continue reading