My grandparents kept just about everything. They kept pictures. They kept trinkets. They kept coffee cups, little figurines, and toys. They kept important things and seemingly meaningless things… They kept memories.
It’s not something I appreciated anytime I went over there in the past. But, for almost the past month I’ve been driving home on the weekends to help my family go through my grandparents house. My grandfather passed away a few weeks ago, leaving the house unoccupied. It’s strange and difficult every time; walking around their house with both of them gone. I do find comfort, however, in discovering the things they kept.
I’ve been doing a lot of flying lately for a sound effects library I’m working on. It’s been a nice change of pace; Using my library sales to fund these trips, rather than spending it on gear and props. However, as many know, flying can be a pain in the rear–especially in America. Add on to that carrying a bunch of suspicious-to-TSA looking audio gear, and you’ve got a recipe for frustration. Through my various trips, I’ve found some ways to make things less frustrating, and I’d like to share them with you! Continue reading →
I’ve been slowly building up my home studio over the years. I’ve purchased speakers, monitors, televisions, computer parts, keyboards, interfaces… all that fun stuff. However when it comes to some things, I look at the price and just get angry. Continue reading →
One of the things I’ve had almost no experience in until this year is onboard vehicle recording. To be honest, I probably subconsciously avoided it for so long because of how difficult/time consuming it can be to get right. There’s a lot of things to factor in: Number of mics, Mic placement, Wind protection, Gear protection, Performances to capture, etc. Continue reading →
I’ve been running Collected Transients for almost a year now (wow!), and feel like it’s a good time to take a look back at my experiences in launching and running an independent SFX library so far. I’m going to try to be as open as possible. I hope those who create or are thinking about creating SFX libraries might find this useful. Continue reading →
I’ve always had a love/hate relationship with audio metadata. When it comes to finding the right sound effect for a project, I love it. When it comes to entering all of that data, I sort of hate it. It’s such a structured thing when compared to the creative process of field recording. Coming up with words and phrases that make each sound effect searchable and unique takes time and mental fortitude!
“I haven’t posted in a while!” I bet you have never read that line on a blog before! Well, here’s another one for you to read:
I haven’t posted in a while. I have had the blessing of being a busy guy most of these past 6 months. I have a couple of fun posts I’ve been slowly tapping away at for a while now. (Topic hints: My girlfriend recorded sounds in Ukraine for me! And I still like recording trains!) In the mean time, I figured I’d share some of the work I’ve been involved with since my last post. Continue reading →