Month January 2012

Worldizing vs. Processing

A few days ago I read a great post on “worldizing” by Andrew Quinn. To be honest, I hadn’t heard that term before, but I understood the concept. Worldizing is an old technique used to replicate the quality of a sound…

Project Portal: Update 3

Who wants to see a test run for some Project Portal sounds? You do? We’ll I’m glad I asked! In this update I bring you an in-game sample of what I call the “portal shoot sequence”. There are three core…

Project Portal: Update 2

Being back in my hometown of Galesburg has been great. Aside from seeing family and friends I’ve been able to get a lot of audio work done over this break. My work load toward the end of last semester brought…